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Renderings today have gone overboard. Often, flocks of birds and kids with balloons dominate landscapes with no skies, while buildings are misrepresented as much lighter, shinier, and monochrome than they could ever be in real life. Some compare these fantastical landscapes to science fiction; others, to Romantic painting. Joakim Dahlqvist's work presents a refreshing alternative to these shenanigans, with dry, deadpan expression of fantastic worlds. His style is blunt: He doesn't rely on post-processing in Photoshop, and his images eschew the traditional signs of life that bolster most renderings. Instead, Dahlqvist's unexpected compositions beckon with their aloofness. He collects 3D models from all over—from the Internet, from friends—and assembles them, ad-hoc, in the computer, forming a kind of bricolage, which Dahlqvist calls "expositional." The resulting worlds emerge as the pieces are mixed together—there is no planning beforehand. This process gives Dahlqvist a lot of freedom to experiment and see what unfolds. "3D digital worlds have no scale constraints," he tells Architizer. "I have viewed this as a problem at times, but I am beginning to find it quite exciting." Once he determines the scale for each rendering, he finds the spatial freedom ...